Learn from the gamedev professionals
Executive Producer at Warhorse Studios formerly worked for Codemasters, Bohemia Interactive and ALTAR interactive. Besides Kingdom Come: Deliverance worked on games like Original War, UFO: Aftermath and ArmA. Developing games since 1997.
SOME OF THE GAMES Martin WORKED ON
Kingdom Come: Deliverance
Delivering Kingdom Come
The talk will discuss various strategies and approaches we have tried during the development of Kingdom Come: Deliverance. The development team had to adapt to growing from 13 to 100+ people, creating a Kickstarter campaign, several postponements of the release date, and other challenges. We shall discuss very openly the mistakes we have made and what lessons – if any – can be derived from them.