Gavin Goulden is Lead character Artist at Insomniac Games, having recently released Marvel's Spider-Man and preciously Sunset Overdrive. Prior to this, Gavin was the Lead Character Artist on Bioshock Infinite, Character Artist on Dead Rising 2, The Bigs 2, Damnation, and contributed to titles like FEAR 2, Dragon Age, and many independent projects.
SOME OF THE GAMES Gavin WORKED ON
The Character Art of Marvel's Spider-Man
In this talk Gavin will cover how Insomniac Games advanced their Character Art team from making stylized art to highly realistic characters, the changes this brought about, the challenges that were faced, and how it improved the output of the team. Touching on topics such as art direction, process / execution, rendering technology, and how Insomniac created such a large game with a fairly small team.