Speakers

Learn from the gamedev professionals

Listen to success stories of today’s gamedev stars to tell your own star story tomorrow!

Every successful person undertook a long journey to the top and overcame formidable challenges. These challenges can be big and small, but the greatest of them is never to stop learning, looking for new information and inspiration. Every year we carefully choose the speakers having tons of useful experience to share with you. And everything you have to do is not to lose your chance for professional growth! Make a step towards your own success story at Game Access ’19!

San Francisco, USA
post mortem
David Brevik

President

Montreal, Canada
cinematics
David Hubert

Animation and Cinematic Director

San Francisco, USA
TBA
Jonathan Blow

President

Burbank, CA, USA
art
Gavin Goulden

Lead Character Artist

Warsaw, Poland
Workbalance
Damien Monnier

Design Director

Bucharest, Romania
art
Cristian Chihaia

Art Director

Umeå, Sweden
design
Martin Sahlin

Creative Director

Helsinki, Finland
design
Petri Ikonen

Creative Director

Nicosia, Cyprus
Leadership
London, United Kingdom
audio
Mark Estdale

Director and Founder

Helsinki, Finland
programming
Ari Arnbjörnsson

Lead Programmer

Chengdu, China
production
Lukáš Codr

Executive producer

Prague, Czech Rep.
production
Martin Klíma

Executive Producer

Brno, Czech Republic
art
Radim Jurda

Game Designer, Visual Artist

Helsinki, Finland
narrative
Reko Ukko

SVP of Game Design

Prague, Czech Republic
funding
Prague, Czech Rep.
marketing
Jesse Baule

Community Manager

Warsaw, Poland
programming
Krzysztof Pachulski

Technical Evangelist

Gliwice, Poland
psychology
Aleksandra Jarosz

Co-founder

Prague, Czech Republic
design
Jan Vaněček

Game Designer

Achensee, Austria
art
Thomas Feichtmeir

Pixel Artist

Minsk, Belarus
vr
Yaraslau I. Kot

CoFounder

Helsinki, Finland
production
Miloš Jeřábek

Executive Producer

Minsk, Belarus
production
Andrii Biletskyi

Creative Director

Prague, Czech Republic
esport
Marek-Martin Matyska

Senior Game Designer

Brno, Czech Republic
programming
Martin Sobek

Lead Rendering Engineer

Brno, Czech Republic
Jarek Kolář

Development Director

Bratislava, Slovakia
Design
Michal Michel

Game Designer

Brno, Czech Republic
audio
Rob Carr

Audio Designer